References
Sources and Inspiration
Books
- Perspective Made Easy, Ernest R. Norling β A foundational text on understanding perspective drawing, providing essential principles for representing three-dimensional space on two-dimensional surfaces.
- Color, Betty Edwards β An exploration of color theory and its application in visual art, offering insights into how color perception influences spatial representation and three-dimensional modeling.
Articles & Resources
- Blender β The primary open-source 3D modeling and rendering software used throughout Project 3D. Blender's comprehensive toolset enables creation, manipulation, and rendering of complex three-dimensional models.
- Contextual Views β Understanding and manipulating Blender's viewport system, essential for effective 3D modeling workflow.
- Making of Vertical Garden β Case study demonstrating professional 3D visualization techniques and workflows for creating realistic architectural renders.
- How to emulate a Number Pad and 3 Button Mouse? β Technical solution for adapting Blender's interface to different hardware configurations, particularly useful for laptop users.
- WebGL: 2D and 3D graphics for the web β Documentation on WebGL API, providing technical foundation for understanding web-based 3D rendering and the display of GLB models in browsers.
Inspiration
Have no fear of perfection β you'll never reach it.
Salvador DalΓ